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C/C++ Source or Header  |  1999-09-08  |  87KB  |  2,137 lines

  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:       dplay.h
  6.  *  Content:    DirectPlay include file
  7.  *
  8.  ***************************************************************************/
  9.  
  10. #ifndef __DPLAY_INCLUDED__
  11. #define __DPLAY_INCLUDED__
  12.  
  13. #include <ole2.h>       // for DECLARE_INTERFACE and HRESULT
  14.  
  15. /* avoid warnings in MSVC at Level4 */
  16. #pragma warning(disable:4201)
  17.  
  18.  
  19. /*
  20.  * Some types
  21.  */
  22.  
  23. #ifndef _WIN64
  24. #define DWORD_PTR DWORD
  25. #endif
  26.  
  27. typedef LPVOID (*LPRGLPVOID)[];
  28. typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
  29.  
  30. #define VOL volatile
  31. typedef VOID *VOL LPVOIDV;
  32.  
  33.  
  34. #define _FACDP  0x877
  35. #define MAKE_DPHRESULT( code )    MAKE_HRESULT( 1, _FACDP, code )
  36.  
  37. #ifdef __cplusplus
  38. extern "C" {
  39. #endif
  40.  
  41. /*
  42.  * GUIDS used by DirectPlay objects
  43.  */
  44. DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  45. DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  46.  
  47. DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  48. DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  49.  
  50. DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  51. DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  52.  
  53. // {D1EB6D20-8923-11d0-9D97-00A0C90A43CB}
  54. DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  55.  
  56. /*
  57.  * GUIDS used by Service Providers shipped with DirectPlay
  58.  * Use these to identify Service Provider returned by EnumConnections
  59.  */
  60.  
  61. // GUID for IPX service provider
  62. // {685BC400-9D2C-11cf-A9CD-00AA006886E3}
  63. DEFINE_GUID(DPSPGUID_IPX, 
  64. 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  65.  
  66. // GUID for TCP/IP service provider
  67. // 36E95EE0-8577-11cf-960C-0080C7534E82
  68. DEFINE_GUID(DPSPGUID_TCPIP,
  69. 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  70.  
  71. // GUID for Serial service provider
  72. // {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
  73. DEFINE_GUID(DPSPGUID_SERIAL,                        
  74. 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  75.  
  76. // GUID for Modem service provider
  77. // {44EAA760-CB68-11cf-9C4E-00A0C905425E}
  78. DEFINE_GUID(DPSPGUID_MODEM,
  79. 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  80.  
  81. /****************************************************************************
  82.  *
  83.  * DirectPlay Structures
  84.  *
  85.  * Various structures used to invoke DirectPlay.
  86.  *
  87.  ****************************************************************************/
  88.  
  89. #ifndef IDIRECTPLAY2_OR_GREATER
  90. typedef struct IDirectPlay        FAR *LPDIRECTPLAY;
  91. #else
  92. typedef struct IUnknown           FAR *LPDIRECTPLAY;
  93. #endif
  94.  
  95. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2;
  96. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2A;
  97. typedef struct IDirectPlay2       IDirectPlay2A;
  98.  
  99. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3;
  100. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3A;
  101. typedef struct IDirectPlay3       IDirectPlay3A;
  102.  
  103. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4;
  104. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4A;
  105. typedef struct IDirectPlay4       IDirectPlay4A;
  106.  
  107. /*
  108.  * DPID
  109.  * DirectPlay player and group ID
  110.  */
  111. typedef DWORD DPID, FAR *LPDPID;
  112.  
  113. /*
  114.  * DPID that system messages come from
  115.  */
  116. #define DPID_SYSMSG         0
  117.  
  118. /*
  119.  * DPID representing all players in the session
  120.  */
  121. #define DPID_ALLPLAYERS     0
  122.  
  123. /*
  124.  * DPID representing the server player
  125.  */
  126. #define DPID_SERVERPLAYER    1
  127.  
  128.  
  129. /*
  130.  * DPID representing the maxiumum ID in the range of DPID's reserved for
  131.  * use by DirectPlay.
  132.  */
  133. #define DPID_RESERVEDRANGE     100
  134.  
  135. /*
  136.  * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID)
  137.  */
  138. #define DPID_UNKNOWN        0xFFFFFFFF
  139.  
  140. /*
  141.  * DPCAPS
  142.  * Used to obtain the capabilities of a DirectPlay object
  143.  */
  144. typedef struct
  145. {
  146.     DWORD dwSize;               // Size of structure, in bytes
  147.     DWORD dwFlags;              // DPCAPS_xxx flags
  148.     DWORD dwMaxBufferSize;      // Maximum message size, in bytes,  for this service provider
  149.     DWORD dwMaxQueueSize;       // Obsolete. 
  150.     DWORD dwMaxPlayers;         // Maximum players/groups (local + remote)
  151.     DWORD dwHundredBaud;        // Bandwidth in 100 bits per second units; 
  152.                                 // i.e. 24 is 2400, 96 is 9600, etc.
  153.     DWORD dwLatency;            // Estimated latency; 0 = unknown
  154.     DWORD dwMaxLocalPlayers;    // Maximum # of locally created players allowed
  155.     DWORD dwHeaderLength;       // Maximum header length, in bytes, on messages
  156.                                 // added by the service provider
  157.     DWORD dwTimeout;            // Service provider's suggested timeout value
  158.                                 // This is how long DirectPlay will wait for 
  159.                                 // responses to system messages
  160. } DPCAPS, FAR *LPDPCAPS;
  161.  
  162. /*
  163.  * This DirectPlay object is the session host.  If the host exits the
  164.  * session, another application will become the host and receive a
  165.  * DPSYS_HOST system message.
  166.  */
  167. #define DPCAPS_ISHOST               0x00000002
  168.  
  169. /*
  170.  * The service provider bound to this DirectPlay object can optimize
  171.  * group messaging.
  172.  */
  173. #define DPCAPS_GROUPOPTIMIZED       0x00000008
  174.  
  175. /*
  176.  * The service provider bound to this DirectPlay object can optimize
  177.  * keep alives (see DPSESSION_KEEPALIVE)
  178.  */
  179. #define DPCAPS_KEEPALIVEOPTIMIZED   0x00000010
  180.  
  181. /*
  182.  * The service provider bound to this DirectPlay object can optimize
  183.  * guaranteed message delivery.
  184.  */
  185. #define DPCAPS_GUARANTEEDOPTIMIZED  0x00000020
  186.  
  187. /*
  188.  * This DirectPlay object supports guaranteed message delivery.
  189.  */
  190. #define DPCAPS_GUARANTEEDSUPPORTED  0x00000040
  191.  
  192. /*
  193.  * This DirectPlay object supports digital signing of messages.
  194.  */
  195. #define DPCAPS_SIGNINGSUPPORTED     0x00000080
  196.  
  197. /*
  198.  * This DirectPlay object supports encryption of messages.
  199.  */
  200. #define DPCAPS_ENCRYPTIONSUPPORTED  0x00000100
  201.  
  202. /*
  203.  * This DirectPlay player was created on this machine
  204.  */
  205. #define DPPLAYERCAPS_LOCAL            0x00000800
  206.  
  207. /*
  208.  * Current Open settings supports all forms of Cancel
  209.  */
  210. #define DPCAPS_ASYNCCANCELSUPPORTED    0x00001000
  211.  
  212. /*
  213.  * Current Open settings supports CancelAll, but not Cancel
  214.  */
  215. #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
  216.  
  217. /*
  218.  *  Current Open settings supports Send Timeouts for sends
  219.  */
  220. #define DPCAPS_SENDTIMEOUTSUPPORTED   0x00004000
  221.  
  222. /*
  223.  *  Current Open settings supports send priority
  224.  */
  225. #define DPCAPS_SENDPRIORITYSUPPORTED   0x00008000
  226.  
  227. /*
  228.  *  Current Open settings supports DPSEND_ASYNC flag
  229.  */
  230. #define DPCAPS_ASYNCSUPPORTED            0x00010000
  231.  
  232.  
  233. /*
  234.  * DPSESSIONDESC2
  235.  * Used to describe the properties of a DirectPlay
  236.  * session instance
  237.  */
  238. typedef struct
  239. {
  240.     DWORD   dwSize;             // Size of structure
  241.     DWORD   dwFlags;            // DPSESSION_xxx flags
  242.     GUID    guidInstance;       // ID for the session instance
  243.     GUID    guidApplication;    // GUID of the DirectPlay application.
  244.                                 // GUID_NULL for all applications.
  245.     DWORD   dwMaxPlayers;       // Maximum # players allowed in session
  246.     DWORD   dwCurrentPlayers;   // Current # players in session (read only)
  247.     union
  248.     {                           // Name of the session
  249.         LPWSTR  lpszSessionName;    // Unicode
  250.         LPSTR   lpszSessionNameA;   // ANSI
  251.     };
  252.     union
  253.     {                           // Password of the session (optional)
  254.         LPWSTR  lpszPassword;       // Unicode
  255.         LPSTR   lpszPasswordA;      // ANSI
  256.     };
  257.     DWORD_PTR   dwReserved1;        // Reserved for future MS use.
  258.     DWORD_PTR   dwReserved2;
  259.     DWORD_PTR   dwUser1;            // For use by the application
  260.     DWORD_PTR   dwUser2;
  261.     DWORD_PTR   dwUser3;
  262.     DWORD_PTR   dwUser4;
  263. } DPSESSIONDESC2, FAR *LPDPSESSIONDESC2;
  264.  
  265. typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V;
  266.  
  267. /*
  268.  * LPCDPSESSIONDESC2
  269.  * A constant pointer to DPSESSIONDESC2
  270.  */
  271. typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2;
  272.  
  273. /*
  274.  * Applications cannot create new players in this session.
  275.  */
  276. #define DPSESSION_NEWPLAYERSDISABLED    0x00000001 
  277.  
  278. /*
  279.  * If the DirectPlay object that created the session, the host,
  280.  * quits, then the host will attempt to migrate to another
  281.  * DirectPlay object so that new players can continue to be created
  282.  * and new applications can join the session.
  283.  */
  284. #define DPSESSION_MIGRATEHOST           0x00000004
  285.  
  286. /*
  287.  * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom 
  288.  * fields in player messages.  This cuts two DWORD's off the message 
  289.  * overhead.
  290.  */
  291. #define DPSESSION_NOMESSAGEID           0x00000008
  292.  
  293.  
  294. /*
  295.  * This flag tells DirectPlay to not allow any new applications to
  296.  * join the session.  Applications already in the session can still
  297.  * create new players.
  298.  */
  299. #define DPSESSION_JOINDISABLED          0x00000020
  300.  
  301. /*
  302.  * This flag tells DirectPlay to detect when remote players 
  303.  * exit abnormally (e.g. their computer or modem gets unplugged)
  304.  */
  305. #define DPSESSION_KEEPALIVE             0x00000040
  306.  
  307. /*
  308.  * This flag tells DirectPlay not to send a message to all players
  309.  * when a players remote data changes
  310.  */
  311. #define DPSESSION_NODATAMESSAGES        0x00000080
  312.  
  313. /*
  314.  * This flag indicates that the session belongs to a secure server
  315.  * and needs user authentication
  316.  */
  317. #define DPSESSION_SECURESERVER          0x00000100
  318.  
  319. /*
  320.  * This flag indicates that the session is private and requirs a password
  321.  * for EnumSessions as well as Open.
  322.  */
  323. #define DPSESSION_PRIVATE               0x00000200
  324.  
  325. /*
  326.  * This flag indicates that the session requires a password for joining.
  327.  */
  328. #define DPSESSION_PASSWORDREQUIRED      0x00000400
  329.  
  330. /*
  331.  * This flag tells DirectPlay to route all messages through the server
  332.  */
  333. #define DPSESSION_MULTICASTSERVER        0x00000800
  334.  
  335. /*
  336.  * This flag tells DirectPlay to only download information about the
  337.  * DPPLAYER_SERVERPLAYER.  
  338.  */
  339. #define DPSESSION_CLIENTSERVER            0x00001000
  340.  
  341. /*
  342.  * This flag tells DirectPlay to use the protocol built into dplay
  343.  * for reliability and statistics all the time.  When this bit is
  344.  * set, only other sessions with this bit set can join or be joined.
  345.  */
  346. #define DPSESSION_DIRECTPLAYPROTOCOL    0x00002000
  347.  
  348. /*
  349.  * This flag tells DirectPlay that preserving order of received
  350.  * packets is not important, when using reliable delivery.  This
  351.  * will allow messages to be indicated out of order if preceding
  352.  * messages have not yet arrived.  Otherwise DPLAY will wait for
  353.  * earlier messages before delivering later reliable messages.
  354.  */
  355. #define DPSESSION_NOPRESERVEORDER        0x00004000
  356.  
  357.  
  358. /*
  359.  * This flag tells DirectPlay to optimize communication for latency
  360.  */
  361. #define DPSESSION_OPTIMIZELATENCY        0x00008000
  362.  
  363. /*
  364.  * DPNAME
  365.  * Used to hold the name of a DirectPlay entity
  366.  * like a player or a group
  367.  */
  368. typedef struct 
  369. {
  370.     DWORD   dwSize;             // Size of structure
  371.     DWORD   dwFlags;            // Not used. Must be zero.
  372.     union
  373.     {                           // The short or friendly name
  374.         LPWSTR  lpszShortName;  // Unicode
  375.         LPSTR   lpszShortNameA; // ANSI
  376.     };
  377.     union
  378.     {                           // The long or formal name
  379.         LPWSTR  lpszLongName;   // Unicode
  380.         LPSTR   lpszLongNameA;  // ANSI
  381.     };
  382.  
  383. } DPNAME, FAR *LPDPNAME;
  384.  
  385. /*
  386.  * LPCDPNAME
  387.  * A constant pointer to DPNAME
  388.  */
  389. typedef const DPNAME FAR *LPCDPNAME;
  390.  
  391. /*
  392.  * DPCREDENTIALS
  393.  * Used to hold the user name and password of a DirectPlay user
  394.  */
  395. typedef struct 
  396. {
  397.     DWORD dwSize;               // Size of structure
  398.     DWORD dwFlags;              // Not used. Must be zero.
  399.     union
  400.     {                           // User name of the account
  401.         LPWSTR  lpszUsername;   // Unicode
  402.         LPSTR   lpszUsernameA;  // ANSI
  403.     };    
  404.     union
  405.     {                           // Password of the account
  406.         LPWSTR  lpszPassword;   // Unicode
  407.         LPSTR   lpszPasswordA;  // ANSI
  408.     };    
  409.     union
  410.     {                           // Domain name of the account
  411.         LPWSTR  lpszDomain;     // Unicode
  412.         LPSTR   lpszDomainA;    // ANSI
  413.     };    
  414. } DPCREDENTIALS, FAR *LPDPCREDENTIALS;
  415.  
  416. typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS;
  417.  
  418. /*
  419.  * DPSECURITYDESC
  420.  * Used to describe the security properties of a DirectPlay
  421.  * session instance
  422.  */
  423. typedef struct 
  424. {
  425.     DWORD dwSize;                   // Size of structure
  426.     DWORD dwFlags;                  // Not used. Must be zero.
  427.     union
  428.     {                               // SSPI provider name
  429.         LPWSTR  lpszSSPIProvider;   // Unicode
  430.         LPSTR   lpszSSPIProviderA;  // ANSI
  431.     };
  432.     union
  433.     {                               // CAPI provider name
  434.         LPWSTR lpszCAPIProvider;    // Unicode
  435.         LPSTR  lpszCAPIProviderA;   // ANSI
  436.     };
  437.     DWORD dwCAPIProviderType;       // Crypto Service Provider type
  438.     DWORD dwEncryptionAlgorithm;    // Encryption Algorithm type
  439. } DPSECURITYDESC, FAR *LPDPSECURITYDESC;
  440.  
  441. typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
  442.  
  443. /*
  444.  * DPACCOUNTDESC
  445.  * Used to describe a user membership account
  446.  */
  447. typedef struct 
  448. {
  449.     DWORD dwSize;                   // Size of structure
  450.     DWORD dwFlags;                  // Not used. Must be zero.
  451.     union
  452.     {                               // Account identifier
  453.         LPWSTR  lpszAccountID;      // Unicode
  454.         LPSTR   lpszAccountIDA;     // ANSI
  455.     };
  456. } DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
  457.  
  458. typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
  459.  
  460. /*
  461.  * LPCGUID
  462.  * A constant pointer to a guid
  463.  */
  464. typedef const GUID FAR *LPCGUID;
  465.  
  466. /*
  467.  * DPLCONNECTION
  468.  * Used to hold all in the informaion needed to connect
  469.  * an application to a session or create a session
  470.  */
  471. typedef struct
  472. {
  473.     DWORD               dwSize;             // Size of this structure
  474.     DWORD               dwFlags;            // Flags specific to this structure
  475.     LPDPSESSIONDESC2    lpSessionDesc;      // Pointer to session desc to use on connect
  476.     LPDPNAME            lpPlayerName;       // Pointer to Player name structure
  477.     GUID                guidSP;             // GUID of the DPlay SP to use
  478.     LPVOID              lpAddress;          // Address for service provider
  479.     DWORD               dwAddressSize;      // Size of address data
  480. } DPLCONNECTION, FAR *LPDPLCONNECTION;
  481.  
  482. /*
  483.  * LPCDPLCONNECTION
  484.  * A constant pointer to DPLCONNECTION
  485.  */
  486. typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
  487.  
  488. /*
  489.  * DPCHAT
  490.  * Used to hold the a DirectPlay chat message
  491.  */
  492. typedef struct
  493. {
  494.     DWORD               dwSize;
  495.     DWORD               dwFlags;
  496.     union
  497.     {                          // Message string
  498.         LPWSTR  lpszMessage;   // Unicode
  499.         LPSTR   lpszMessageA;  // ANSI
  500.     };    
  501. } DPCHAT, FAR * LPDPCHAT;
  502.  
  503. /*
  504.  * SGBUFFER
  505.  * Scatter Gather Buffer used for SendEx
  506.  */
  507. typedef struct 
  508. {
  509.     UINT         len;       // length of buffer data
  510.     PUCHAR         pData;        // pointer to buffer data
  511. } SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER;
  512.  
  513.  
  514. /****************************************************************************
  515.  *
  516.  * Prototypes for DirectPlay callback functions
  517.  *
  518.  ****************************************************************************/
  519.  
  520. /*
  521.  * Callback for IDirectPlay2::EnumSessions
  522.  */
  523. typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
  524.     LPCDPSESSIONDESC2   lpThisSD,
  525.     LPDWORD             lpdwTimeOut,
  526.     DWORD               dwFlags,
  527.     LPVOID              lpContext );
  528.  
  529. /*
  530.  * This flag is set on the EnumSessions callback dwFlags parameter when
  531.  * the time out has occurred. There will be no session data for this 
  532.  * callback. If *lpdwTimeOut is set to a non-zero value and the 
  533.  * EnumSessionsCallback function returns TRUE then EnumSessions will 
  534.  * continue waiting until the next timeout occurs. Timeouts are in 
  535.  * milliseconds.
  536.  */
  537. #define DPESC_TIMEDOUT          0x00000001
  538.  
  539.  
  540. /*
  541.  * Callback for IDirectPlay2::EnumPlayers
  542.  *              IDirectPlay2::EnumGroups
  543.  *              IDirectPlay2::EnumGroupPlayers
  544.  */
  545. typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
  546.     DPID            dpId,
  547.     DWORD           dwPlayerType,
  548.     LPCDPNAME       lpName,
  549.     DWORD           dwFlags,
  550.     LPVOID          lpContext );
  551.  
  552.  
  553. /*
  554.  * Unicode callback for DirectPlayEnumerate
  555.  * This callback prototype will be used if compiling
  556.  * for Unicode strings
  557.  */
  558. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
  559.     LPGUID      lpguidSP,
  560.     LPWSTR      lpSPName,
  561.     DWORD       dwMajorVersion,
  562.     DWORD       dwMinorVersion,
  563.     LPVOID      lpContext);
  564.  
  565. /*
  566.  * ANSI callback for DirectPlayEnumerate
  567.  * This callback prototype will be used if compiling
  568.  * for ANSI strings
  569.  */
  570. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
  571.     LPGUID      lpguidSP,
  572.     LPSTR       lpSPName,
  573.     DWORD       dwMajorVersion,     
  574.     DWORD       dwMinorVersion,
  575.     LPVOID      lpContext);
  576.  
  577. /*
  578.  * Callback for IDirectPlay3(A)::EnumConnections
  579.  */
  580. typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
  581.     LPCGUID     lpguidSP,
  582.     LPVOID        lpConnection,
  583.     DWORD        dwConnectionSize,
  584.     LPCDPNAME   lpName,
  585.     DWORD         dwFlags,
  586.     LPVOID         lpContext);
  587.  
  588.  
  589. /*
  590.  * API's
  591.  */
  592.  
  593. #ifdef UNICODE
  594. #define DirectPlayEnumerate     DirectPlayEnumerateW
  595. #else
  596. #define DirectPlayEnumerate     DirectPlayEnumerateA
  597. #endif // UNICODE
  598.  
  599. extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
  600. extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
  601. extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
  602.  
  603. /****************************************************************************
  604.  *
  605.  * IDirectPlay2 (and IDirectPlay2A) Interface
  606.  *
  607.  ****************************************************************************/
  608.  
  609. #undef INTERFACE
  610. #define INTERFACE IDirectPlay2
  611. DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
  612. {
  613.     /*** IUnknown methods ***/
  614.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  615.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  616.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  617.     /*** IDirectPlay2 methods ***/
  618.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  619.     STDMETHOD(Close)                (THIS) PURE;
  620.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  621.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  622.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  623.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  624.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  625.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  626.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  627.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  628.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  629.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  630.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  631.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  632.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  633.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  634.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  635.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  636.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  637.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  638.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  639.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  640.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  641.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  642.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  643.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  644.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  645.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  646.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  647. };
  648.  
  649. /****************************************************************************
  650.  *
  651.  * IDirectPlay2 interface macros
  652.  *
  653.  ****************************************************************************/
  654.  
  655. #if !defined(__cplusplus) || defined(CINTERFACE)
  656.  
  657. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  658. #define IDirectPlay2_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  659. #define IDirectPlay2_Release(p)                     (p)->lpVtbl->Release(p)
  660. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  661. #define IDirectPlay2_Close(p)                       (p)->lpVtbl->Close(p)
  662. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  663. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  664. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  665. #define IDirectPlay2_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  666. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  667. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  668. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  669. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  670. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  671. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  672. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  673. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  674. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  675. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  676. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  677. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  678. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  679. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  680. #define IDirectPlay2_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  681. #define IDirectPlay2_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  682. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  683. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  684. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  685. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  686. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  687. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  688. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  689.  
  690. #else /* C++ */
  691.  
  692. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  693. #define IDirectPlay2_AddRef(p)                      (p)->AddRef()
  694. #define IDirectPlay2_Release(p)                     (p)->Release()
  695. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  696. #define IDirectPlay2_Close(p)                       (p)->Close()
  697. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  698. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  699. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  700. #define IDirectPlay2_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  701. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  702. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  703. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  704. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  705. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  706. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  707. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  708. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  709. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  710. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  711. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  712. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  713. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  714. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  715. #define IDirectPlay2_Initialize(p,a)                (p)->Initialize(a)
  716. #define IDirectPlay2_Open(p,a,b)                    (p)->Open(a,b)
  717. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  718. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  719. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  720. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  721. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  722. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  723. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  724.  
  725. #endif
  726.  
  727. /****************************************************************************
  728.  *
  729.  * IDirectPlay3 (and IDirectPlay3A) Interface
  730.  *
  731.  ****************************************************************************/
  732.  
  733. #undef INTERFACE
  734. #define INTERFACE IDirectPlay3
  735. DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
  736. {
  737.     /*** IUnknown methods ***/
  738.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  739.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  740.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  741.     /*** IDirectPlay2 methods ***/
  742.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  743.     STDMETHOD(Close)                (THIS) PURE;
  744.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  745.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  746.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  747.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  748.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  749.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  750.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  751.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  752.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  753.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  754.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  755.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  756.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  757.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  758.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  759.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  760.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  761.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  762.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  763.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  764.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  765.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  766.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  767.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  768.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  769.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  770.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  771.     /*** IDirectPlay3 methods ***/
  772.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  773.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  774.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  775.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  776.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  777.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  778.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  779.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  780.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  781.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  782.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  783.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  784.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  785.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  786.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  787. };
  788.  
  789. /****************************************************************************
  790.  *
  791.  * IDirectPlay3 interface macros
  792.  *
  793.  ****************************************************************************/
  794.  
  795. #if !defined(__cplusplus) || defined(CINTERFACE)
  796.  
  797. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  798. #define IDirectPlay3_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  799. #define IDirectPlay3_Release(p)                     (p)->lpVtbl->Release(p)
  800. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  801. #define IDirectPlay3_Close(p)                       (p)->lpVtbl->Close(p)
  802. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  803. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  804. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  805. #define IDirectPlay3_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  806. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  807. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  808. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  809. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  810. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  811. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  812. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  813. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  814. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  815. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  816. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  817. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  818. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  819. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  820. #define IDirectPlay3_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  821. #define IDirectPlay3_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  822. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  823. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  824. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  825. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  826. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  827. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  828. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  829. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  830. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  831. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  832. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  833. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  834. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  835. #define IDirectPlay3_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  836. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  837. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  838. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  839. #define IDirectPlay3_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  840. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  841. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  842. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  843. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  844.  
  845. #else /* C++ */
  846.  
  847. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  848. #define IDirectPlay3_AddRef(p)                      (p)->AddRef()
  849. #define IDirectPlay3_Release(p)                     (p)->Release()
  850. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  851. #define IDirectPlay3_Close(p)                       (p)->Close()
  852. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  853. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  854. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  855. #define IDirectPlay3_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  856. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  857. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  858. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  859. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  860. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  861. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  862. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  863. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  864. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  865. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  866. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  867. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  868. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  869. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  870. #define IDirectPlay3_Initialize(p,a)                (p)->Initialize(a)
  871. #define IDirectPlay3_Open(p,a,b)                    (p)->Open(a,b)
  872. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  873. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  874. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  875. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  876. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  877. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  878. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  879. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  880. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  881. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  882. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  883. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  884. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  885. #define IDirectPlay3_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  886. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  887. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  888. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  889. #define IDirectPlay3_StartSession(p,a,b)            (p)->StartSession(a,b)
  890. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  891. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  892. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  893. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  894.  
  895. #endif
  896.  
  897. /****************************************************************************
  898.  *
  899.  * IDirectPlay4 (and IDirectPlay4A) Interface
  900.  *
  901.  ****************************************************************************/
  902.  
  903. #undef INTERFACE
  904. #define INTERFACE IDirectPlay4
  905. DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 )
  906. {
  907.     /*** IUnknown methods ***/
  908.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  909.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  910.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  911.     /*** IDirectPlay2 methods ***/
  912.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  913.     STDMETHOD(Close)                (THIS) PURE;
  914.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  915.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  916.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  917.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  918.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  919.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  920.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  921.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  922.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  923.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  924.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  925.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  926.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  927.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  928.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  929.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  930.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  931.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  932.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  933.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  934.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  935.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  936.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  937.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  938.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  939.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  940.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  941.     /*** IDirectPlay3 methods ***/
  942.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  943.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  944.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  945.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  946.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  947.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  948.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  949.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  950.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  951.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  952.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  953.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  954.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  955.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  956.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  957.     /*** IDirectPlay4 methods ***/
  958.     STDMETHOD(GetGroupOwner)        (THIS_ DPID, LPDPID) PURE;
  959.     STDMETHOD(SetGroupOwner)        (THIS_ DPID, DPID) PURE;
  960.     STDMETHOD(SendEx)               (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE;
  961.     STDMETHOD(GetMessageQueue)      (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
  962.     STDMETHOD(CancelMessage)        (THIS_ DWORD, DWORD) PURE;
  963.     STDMETHOD(CancelPriority)       (THIS_ DWORD, DWORD, DWORD) PURE;
  964. };
  965.  
  966. /****************************************************************************
  967.  *
  968.  * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
  969.  *
  970.  ****************************************************************************/
  971.  
  972. #if !defined(__cplusplus) || defined(CINTERFACE)
  973.  
  974. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  975. #define IDirectPlayX_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  976. #define IDirectPlayX_Release(p)                     (p)->lpVtbl->Release(p)
  977. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  978. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->lpVtbl->CancelMessage(p,a,b)
  979. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->lpVtbl->CancelPriority(p,a,b,c)
  980. #define IDirectPlayX_Close(p)                       (p)->lpVtbl->Close(p)
  981. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  982. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  983. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  984. #define IDirectPlayX_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  985. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  986. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  987. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  988. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  989. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  990. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  991. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  992. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
  993. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  994. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  995. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  996. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  997. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  998. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  999. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  1000. #define IDirectPlayX_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  1001. #define IDirectPlayX_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  1002. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  1003. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  1004. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
  1005. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  1006. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  1007. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  1008. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  1009. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  1010. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  1011. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  1012. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  1013. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  1014. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  1015. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  1016. #define IDirectPlayX_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  1017. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  1018. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  1019. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  1020. #define IDirectPlayX_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  1021. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  1022. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  1023. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  1024. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  1025. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->lpVtbl->GetGroupOwner(p,a,b)
  1026. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->lpVtbl->SetGroupOwner(p,a,b)
  1027.  
  1028. #else /* C++ */
  1029.  
  1030. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  1031. #define IDirectPlayX_AddRef(p)                      (p)->AddRef()
  1032. #define IDirectPlayX_Release(p)                     (p)->Release()
  1033. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  1034. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->CancelMessage(a,b)
  1035. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->CancelPriority(a,b,c)
  1036. #define IDirectPlayX_Close(p)                       (p)->Close()
  1037. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  1038. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  1039. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  1040. #define IDirectPlayX_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  1041. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  1042. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  1043. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  1044. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  1045. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  1046. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  1047. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  1048. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->GetMessageQueue(a,b,c,d,e)
  1049. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  1050. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  1051. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  1052. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  1053. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  1054. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  1055. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  1056. #define IDirectPlayX_Initialize(p,a)                (p)->Initialize(a)
  1057. #define IDirectPlayX_Open(p,a,b)                    (p)->Open(a,b)
  1058. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  1059. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  1060. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->SendEx(a,b,c,d,e,f,g,h,i)
  1061. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  1062. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  1063. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  1064. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  1065. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  1066. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  1067. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  1068. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  1069. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  1070. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  1071. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  1072. #define IDirectPlayX_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  1073. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  1074. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  1075. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  1076. #define IDirectPlayX_StartSession(p,a,b)            (p)->StartSession(a,b)
  1077. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  1078. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  1079. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  1080. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  1081. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->GetGroupOwner(a,b)
  1082. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->SetGroupOwner(a,b)
  1083.  
  1084. #endif
  1085.  
  1086. /****************************************************************************
  1087.  *
  1088.  * EnumConnections API flags
  1089.  *
  1090.  ****************************************************************************/
  1091.  
  1092. /*
  1093.  * Enumerate Service Providers
  1094.  */
  1095. #define DPCONNECTION_DIRECTPLAY      0x00000001
  1096.  
  1097. /*
  1098.  * Enumerate Lobby Providers
  1099.  */
  1100. #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
  1101.  
  1102.  
  1103. /****************************************************************************
  1104.  *
  1105.  * EnumPlayers API flags
  1106.  *
  1107.  ****************************************************************************/
  1108.  
  1109. /*
  1110.  * Enumerate all players in the current session
  1111.  */
  1112. #define DPENUMPLAYERS_ALL           0x00000000
  1113. #define DPENUMGROUPS_ALL            DPENUMPLAYERS_ALL
  1114.  
  1115.  
  1116. /*
  1117.  * Enumerate only local (created by this application) players
  1118.  * or groups
  1119.  */
  1120. #define DPENUMPLAYERS_LOCAL         0x00000008
  1121. #define DPENUMGROUPS_LOCAL            DPENUMPLAYERS_LOCAL
  1122.  
  1123. /*
  1124.  * Enumerate only remote (non-local) players
  1125.  * or groups
  1126.  */
  1127. #define DPENUMPLAYERS_REMOTE        0x00000010
  1128. #define DPENUMGROUPS_REMOTE            DPENUMPLAYERS_REMOTE
  1129.  
  1130. /*
  1131.  * Enumerate groups along with the players
  1132.  */
  1133. #define DPENUMPLAYERS_GROUP         0x00000020
  1134.  
  1135. /*
  1136.  * Enumerate players or groups in another session 
  1137.  * (must supply lpguidInstance)
  1138.  */
  1139. #define DPENUMPLAYERS_SESSION       0x00000080
  1140. #define DPENUMGROUPS_SESSION        DPENUMPLAYERS_SESSION
  1141.  
  1142. /*
  1143.  * Enumerate server players
  1144.  */
  1145. #define DPENUMPLAYERS_SERVERPLAYER  0x00000100
  1146.  
  1147. /*
  1148.  * Enumerate spectator players
  1149.  */
  1150. #define DPENUMPLAYERS_SPECTATOR     0x00000200
  1151.  
  1152. /*
  1153.  * Enumerate shortcut groups
  1154.  */
  1155. #define DPENUMGROUPS_SHORTCUT       0x00000400
  1156.  
  1157. /*
  1158.  * Enumerate staging area groups
  1159.  */
  1160. #define DPENUMGROUPS_STAGINGAREA    0x00000800
  1161.  
  1162. /*
  1163.  * Enumerate hidden groups
  1164.  */
  1165. #define DPENUMGROUPS_HIDDEN         0x00001000
  1166.  
  1167. /*
  1168.  * Enumerate the group's owner
  1169.  */
  1170. #define DPENUMPLAYERS_OWNER            0x00002000
  1171.  
  1172.  
  1173. /****************************************************************************
  1174.  *
  1175.  * CreatePlayer API flags
  1176.  *
  1177.  ****************************************************************************/
  1178.  
  1179. /*
  1180.  * This flag indicates that this player should be designated
  1181.  * the server player. The app should specify this at CreatePlayer.
  1182.  */
  1183. #define DPPLAYER_SERVERPLAYER           DPENUMPLAYERS_SERVERPLAYER
  1184.  
  1185. /*
  1186.  * This flag indicates that this player should be designated
  1187.  * a spectator. The app should specify this at CreatePlayer.
  1188.  */
  1189. #define DPPLAYER_SPECTATOR              DPENUMPLAYERS_SPECTATOR
  1190.  
  1191. /*
  1192.  * This flag indicates that this player was created locally.
  1193.  * (returned from GetPlayerFlags)
  1194.  */
  1195. #define DPPLAYER_LOCAL                  DPENUMPLAYERS_LOCAL
  1196.  
  1197. /*
  1198.  * This flag indicates that this player is the group's owner
  1199.  * (Only returned in EnumGroupPlayers)
  1200.  */
  1201. #define DPPLAYER_OWNER                   DPENUMPLAYERS_OWNER
  1202.  
  1203. /****************************************************************************
  1204.  *
  1205.  * CreateGroup API flags
  1206.  *
  1207.  ****************************************************************************/
  1208.  
  1209.  
  1210. /*
  1211.  * This flag indicates that the StartSession can be called on the group.
  1212.  * The app should specify this at CreateGroup, or CreateGroupInGroup.
  1213.  */
  1214. #define DPGROUP_STAGINGAREA             DPENUMGROUPS_STAGINGAREA
  1215.  
  1216. /*
  1217.  * This flag indicates that this group was created locally.
  1218.  * (returned from GetGroupFlags)
  1219.  */
  1220. #define DPGROUP_LOCAL                   DPENUMGROUPS_LOCAL
  1221.  
  1222. /*
  1223.  * This flag indicates that this group was created hidden.
  1224.  */
  1225. #define DPGROUP_HIDDEN                   DPENUMGROUPS_HIDDEN
  1226.  
  1227.  
  1228. /****************************************************************************
  1229.  *
  1230.  * EnumSessions API flags
  1231.  *
  1232.  ****************************************************************************/
  1233.  
  1234. /*
  1235.  * Enumerate sessions which can be joined
  1236.  */
  1237. #define DPENUMSESSIONS_AVAILABLE    0x00000001 
  1238.  
  1239. /*
  1240.  * Enumerate all sessions even if they can't be joined.
  1241.  */
  1242. #define DPENUMSESSIONS_ALL          0x00000002
  1243.  
  1244.  
  1245.  
  1246.  
  1247. /*
  1248.  * Start an asynchronous enum sessions
  1249.  */
  1250.  #define DPENUMSESSIONS_ASYNC        0x00000010
  1251.  
  1252. /*
  1253.  * Stop an asynchronous enum sessions
  1254.  */
  1255.  #define DPENUMSESSIONS_STOPASYNC    0x00000020
  1256.  
  1257. /*
  1258.  * Enumerate sessions even if they require a password
  1259.  */
  1260.  #define DPENUMSESSIONS_PASSWORDREQUIRED    0x00000040
  1261.  
  1262. /*
  1263.  * Return status about progress of enumeration instead of
  1264.  * showing any status dialogs.
  1265.  */
  1266.  #define DPENUMSESSIONS_RETURNSTATUS 0x00000080
  1267.  
  1268. /****************************************************************************
  1269.  *
  1270.  * GetCaps and GetPlayerCaps API flags
  1271.  *
  1272.  ****************************************************************************/
  1273.  
  1274. /*
  1275.  * The latency returned should be for guaranteed message sending.
  1276.  * Default is non-guaranteed messaging.
  1277.  */
  1278. #define DPGETCAPS_GUARANTEED        0x00000001 
  1279.  
  1280.  
  1281. /****************************************************************************
  1282.  *
  1283.  * GetGroupData, GetPlayerData API flags
  1284.  * Remote and local Group/Player data is maintained separately. 
  1285.  * Default is DPGET_REMOTE.
  1286.  *
  1287.  ****************************************************************************/
  1288.  
  1289. /*
  1290.  * Get the remote data (set by any DirectPlay object in
  1291.  * the session using DPSET_REMOTE)
  1292.  */
  1293. #define DPGET_REMOTE                0x00000000
  1294.     
  1295. /*
  1296.  * Get the local data (set by this DirectPlay object 
  1297.  * using DPSET_LOCAL)
  1298.  */
  1299. #define DPGET_LOCAL                 0x00000001
  1300.  
  1301.  
  1302. /****************************************************************************
  1303.  *
  1304.  * Open API flags
  1305.  *
  1306.  ****************************************************************************/
  1307.  
  1308. /*
  1309.  * Join the session that is described by the DPSESSIONDESC2 structure
  1310.  */
  1311. #define DPOPEN_JOIN                 0x00000001
  1312.  
  1313. /*
  1314.  * Create a new session as described by the DPSESSIONDESC2 structure
  1315.  */
  1316. #define DPOPEN_CREATE               0x00000002
  1317.  
  1318. /*
  1319.  * Return status about progress of open instead of showing
  1320.  * any status dialogs.
  1321.  */
  1322.  #define DPOPEN_RETURNSTATUS        DPENUMSESSIONS_RETURNSTATUS
  1323.  
  1324.  
  1325.  
  1326. /****************************************************************************
  1327.  *
  1328.  * DPLCONNECTION flags
  1329.  *
  1330.  ****************************************************************************/
  1331.  
  1332. /*
  1333.  * This application should create a new session as
  1334.  * described by the DPSESIONDESC structure
  1335.  */
  1336. #define DPLCONNECTION_CREATESESSION                    DPOPEN_CREATE
  1337.  
  1338. /*
  1339.  * This application should join the session described by 
  1340.  * the DPSESIONDESC structure with the lpAddress data
  1341.  */
  1342. #define DPLCONNECTION_JOINSESSION                    DPOPEN_JOIN
  1343.  
  1344. /****************************************************************************
  1345.  *
  1346.  * Receive API flags
  1347.  * Default is DPRECEIVE_ALL
  1348.  *
  1349.  ****************************************************************************/
  1350.  
  1351. /*
  1352.  * Get the first message in the queue
  1353.  */
  1354. #define DPRECEIVE_ALL               0x00000001
  1355.  
  1356. /*
  1357.  * Get the first message in the queue directed to a specific player 
  1358.  */
  1359. #define DPRECEIVE_TOPLAYER          0x00000002
  1360.  
  1361. /*
  1362.  * Get the first message in the queue from a specific player
  1363.  */
  1364. #define DPRECEIVE_FROMPLAYER        0x00000004
  1365.  
  1366. /*
  1367.  * Get the message but don't remove it from the queue
  1368.  */
  1369. #define DPRECEIVE_PEEK              0x00000008
  1370.  
  1371.  
  1372. /****************************************************************************
  1373.  *
  1374.  * Send API flags
  1375.  *
  1376.  ****************************************************************************/
  1377.  
  1378. /*
  1379.  * Send the message using a guaranteed send method.
  1380.  * Default is non-guaranteed.
  1381.  */
  1382. #define DPSEND_GUARANTEED           0x00000001
  1383.  
  1384.  
  1385. /*
  1386.  * This flag is obsolete. It is ignored by DirectPlay
  1387.  */
  1388. #define DPSEND_HIGHPRIORITY         0x00000002
  1389.  
  1390. /*
  1391.  * This flag is obsolete. It is ignored by DirectPlay
  1392.  */
  1393. #define DPSEND_OPENSTREAM           0x00000008
  1394.  
  1395. /*
  1396.  * This flag is obsolete. It is ignored by DirectPlay
  1397.  */
  1398. #define DPSEND_CLOSESTREAM          0x00000010
  1399.  
  1400. /*
  1401.  * Send the message digitally signed to ensure authenticity.
  1402.  */
  1403. #define DPSEND_SIGNED               0x00000020
  1404.  
  1405. /*
  1406.  * Send the message with encryption to ensure privacy.
  1407.  */
  1408. #define DPSEND_ENCRYPTED            0x00000040
  1409.  
  1410. /*
  1411.  * The message is a lobby system message
  1412.  */
  1413. #define DPSEND_LOBBYSYSTEMMESSAGE    0x00000080
  1414.  
  1415.  
  1416. /*
  1417.  * Send message asynchronously, must check caps
  1418.  * before using this flag.  It is always provided
  1419.  * if the protocol flag is set.
  1420.  */
  1421. #define DPSEND_ASYNC                0x00000200
  1422.  
  1423. /*
  1424.  * When an message is completed, don't tell me. 
  1425.  * by default the application is notified with a system message.
  1426.  */
  1427. #define DPSEND_NOSENDCOMPLETEMSG    0x00000400
  1428.  
  1429.  
  1430. /*
  1431.  * Maximum priority for sends available to applications
  1432.  */
  1433. #define DPSEND_MAX_PRI              0x0000FFFF
  1434. #define DPSEND_MAX_PRIORITY         DPSEND_MAX_PRI
  1435.  
  1436.  
  1437. /****************************************************************************
  1438.  *
  1439.  * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName,
  1440.  * SetSessionDesc API flags.
  1441.  * Default is DPSET_REMOTE.
  1442.  *
  1443.  ****************************************************************************/
  1444.  
  1445. /* 
  1446.  * Propagate the data to all players in the session
  1447.  */
  1448. #define DPSET_REMOTE                0x00000000
  1449.  
  1450. /*
  1451.  * Do not propagate the data to other players
  1452.  */
  1453. #define DPSET_LOCAL                 0x00000001
  1454.  
  1455. /*
  1456.  * Used with DPSET_REMOTE, use guaranteed message send to
  1457.  * propagate the data
  1458.  */
  1459. #define DPSET_GUARANTEED            0x00000002
  1460.  
  1461. /****************************************************************************
  1462.  *
  1463.  * GetMessageQueue API flags.
  1464.  * Default is DPMESSAGEQUEUE_SEND
  1465.  *
  1466.  ****************************************************************************/
  1467.  
  1468. /* 
  1469.  * Get Send Queue - requires Service Provider Support
  1470.  */
  1471. #define DPMESSAGEQUEUE_SEND            0x00000001
  1472.  
  1473. /*
  1474.  * Get Receive Queue
  1475.  */
  1476. #define DPMESSAGEQUEUE_RECEIVE      0x00000002
  1477.  
  1478.  
  1479. /****************************************************************************
  1480.  *
  1481.  * Connect API flags
  1482.  *
  1483.  ****************************************************************************/
  1484.  
  1485.  
  1486. /*
  1487.  * Start an asynchronous connect which returns status codes
  1488.  */
  1489. #define DPCONNECT_RETURNSTATUS      (DPENUMSESSIONS_RETURNSTATUS)
  1490.  
  1491.  
  1492. /****************************************************************************
  1493.  *
  1494.  * DirectPlay system messages and message data structures
  1495.  *
  1496.  * All system message come 'From' player DPID_SYSMSG.  To determine what type 
  1497.  * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check
  1498.  * the dwType member against one of the following DPSYS_xxx constants. Once
  1499.  * a match is found, cast the lpData to the corresponding of the DPMSG_xxx
  1500.  * structures to access the data of the message.
  1501.  *
  1502.  ****************************************************************************/
  1503.  
  1504. /*
  1505.  * A new player or group has been created in the session
  1506.  * Use DPMSG_CREATEPLAYERORGROUP.  Check dwPlayerType to see if it
  1507.  * is a player or a group.
  1508.  */
  1509. #define DPSYS_CREATEPLAYERORGROUP   0x0003  
  1510.  
  1511. /*
  1512.  * A player has been deleted from the session
  1513.  * Use DPMSG_DESTROYPLAYERORGROUP
  1514.  */
  1515. #define DPSYS_DESTROYPLAYERORGROUP  0x0005  
  1516.  
  1517. /*
  1518.  * A player has been added to a group
  1519.  * Use DPMSG_ADDPLAYERTOGROUP
  1520.  */
  1521. #define DPSYS_ADDPLAYERTOGROUP      0x0007  
  1522.  
  1523. /*
  1524.  * A player has been removed from a group
  1525.  * Use DPMSG_DELETEPLAYERFROMGROUP
  1526.  */
  1527. #define DPSYS_DELETEPLAYERFROMGROUP 0x0021  
  1528.  
  1529. /*
  1530.  * This DirectPlay object lost its connection with all the
  1531.  * other players in the session.
  1532.  * Use DPMSG_SESSIONLOST.
  1533.  */
  1534. #define DPSYS_SESSIONLOST           0x0031
  1535.  
  1536. /*
  1537.  * The current host has left the session.
  1538.  * This DirectPlay object is now the host.
  1539.  * Use DPMSG_HOST.
  1540.  */
  1541. #define DPSYS_HOST                  0x0101
  1542.  
  1543. /*
  1544.  * The remote data associated with a player or
  1545.  * group has changed. Check dwPlayerType to see
  1546.  * if it is a player or a group
  1547.  * Use DPMSG_SETPLAYERORGROUPDATA
  1548.  */
  1549. #define DPSYS_SETPLAYERORGROUPDATA  0x0102
  1550.  
  1551. /*
  1552.  * The name of a player or group has changed.
  1553.  * Check dwPlayerType to see if it is a player
  1554.  * or a group.
  1555.  * Use DPMSG_SETPLAYERORGROUPNAME
  1556.  */
  1557. #define DPSYS_SETPLAYERORGROUPNAME  0x0103
  1558.  
  1559. /*
  1560.  * The session description has changed.
  1561.  * Use DPMSG_SETSESSIONDESC
  1562.  */
  1563. #define DPSYS_SETSESSIONDESC        0x0104
  1564.  
  1565. /*
  1566.  * A group has been added to a group
  1567.  * Use DPMSG_ADDGROUPTOGROUP
  1568.  */
  1569. #define DPSYS_ADDGROUPTOGROUP          0x0105  
  1570.  
  1571. /*
  1572.  * A group has been removed from a group
  1573.  * Use DPMSG_DELETEGROUPFROMGROUP
  1574.  */
  1575. #define DPSYS_DELETEGROUPFROMGROUP     0x0106
  1576.  
  1577. /*
  1578.  * A secure player-player message has arrived.
  1579.  * Use DPMSG_SECUREMESSAGE
  1580.  */
  1581. #define DPSYS_SECUREMESSAGE         0x0107
  1582.  
  1583. /*
  1584.  * Start a new session.
  1585.  * Use DPMSG_STARTSESSION
  1586.  */
  1587. #define DPSYS_STARTSESSION          0x0108
  1588.  
  1589. /*
  1590.  * A chat message has arrived
  1591.  * Use DPMSG_CHAT
  1592.  */
  1593. #define DPSYS_CHAT                  0x0109
  1594.  
  1595. /*
  1596.  * The owner of a group has changed
  1597.  * Use DPMSG_SETGROUPOWNER
  1598.  */
  1599. #define DPSYS_SETGROUPOWNER         0x010A
  1600.  
  1601. /*
  1602.  * An async send has finished, failed or been cancelled
  1603.  * Use DPMSG_SENDCOMPLETE
  1604.  */
  1605. #define DPSYS_SENDCOMPLETE          0x010d
  1606.  
  1607.  
  1608. /*
  1609.  * Used in the dwPlayerType field to indicate if it applies to a group
  1610.  * or a player
  1611.  */
  1612. #define DPPLAYERTYPE_GROUP          0x00000000
  1613. #define DPPLAYERTYPE_PLAYER         0x00000001
  1614.  
  1615.  
  1616. /*
  1617.  * DPMSG_GENERIC
  1618.  * Generic message structure used to identify the message type.
  1619.  */
  1620. typedef struct
  1621. {
  1622.     DWORD       dwType;         // Message type
  1623. } DPMSG_GENERIC, FAR *LPDPMSG_GENERIC;
  1624.  
  1625. /*
  1626.  * DPMSG_CREATEPLAYERORGROUP
  1627.  * System message generated when a new player or group
  1628.  * created in the session with information about it.
  1629.  */
  1630. typedef struct
  1631. {
  1632.     DWORD       dwType;         // Message type
  1633.     DWORD       dwPlayerType;   // Is it a player or group
  1634.     DPID        dpId;           // ID of the player or group
  1635.     DWORD       dwCurrentPlayers;   // current # players & groups in session
  1636.     LPVOID      lpData;         // pointer to remote data
  1637.     DWORD       dwDataSize;     // size of remote data
  1638.     DPNAME      dpnName;        // structure with name info
  1639.     // the following fields are only available when using
  1640.     // the IDirectPlay3 interface or greater
  1641.     DPID        dpIdParent;     // id of parent group
  1642.     DWORD        dwFlags;        // player or group flags
  1643. } DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP;
  1644.  
  1645. /*
  1646.  * DPMSG_DESTROYPLAYERORGROUP
  1647.  * System message generated when a player or group is being
  1648.  * destroyed in the session with information about it.
  1649.  */
  1650. typedef struct
  1651. {
  1652.     DWORD       dwType;         // Message type
  1653.     DWORD       dwPlayerType;   // Is it a player or group
  1654.     DPID        dpId;           // player ID being deleted
  1655.     LPVOID      lpLocalData;    // copy of players local data
  1656.     DWORD       dwLocalDataSize; // sizeof local data
  1657.     LPVOID      lpRemoteData;   // copy of players remote data
  1658.     DWORD       dwRemoteDataSize; // sizeof remote data
  1659.     // the following fields are only available when using
  1660.     // the IDirectPlay3 interface or greater
  1661.     DPNAME      dpnName;        // structure with name info
  1662.     DPID        dpIdParent;     // id of parent group    
  1663.     DWORD        dwFlags;        // player or group flags
  1664. } DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP;
  1665.  
  1666. /*
  1667.  * DPMSG_ADDPLAYERTOGROUP
  1668.  * System message generated when a player is being added
  1669.  * to a group.
  1670.  */
  1671. typedef struct
  1672. {
  1673.     DWORD       dwType;         // Message type
  1674.     DPID        dpIdGroup;      // group ID being added to
  1675.     DPID        dpIdPlayer;     // player ID being added
  1676. } DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
  1677.  
  1678. /*
  1679.  * DPMSG_DELETEPLAYERFROMGROUP
  1680.  * System message generated when a player is being
  1681.  * removed from a group
  1682.  */
  1683. typedef DPMSG_ADDPLAYERTOGROUP          DPMSG_DELETEPLAYERFROMGROUP;
  1684. typedef DPMSG_DELETEPLAYERFROMGROUP     FAR *LPDPMSG_DELETEPLAYERFROMGROUP;
  1685.  
  1686. /*
  1687.  * DPMSG_ADDGROUPTOGROUP
  1688.  * System message generated when a group is being added
  1689.  * to a group.
  1690.  */
  1691. typedef struct
  1692. {
  1693.     DWORD       dwType;         // Message type
  1694.     DPID        dpIdParentGroup; // group ID being added to
  1695.     DPID        dpIdGroup;     // group ID being added
  1696. } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
  1697.  
  1698. /*
  1699.  * DPMSG_DELETEGROUPFROMGROUP
  1700.  * System message generated when a GROUP is being
  1701.  * removed from a group
  1702.  */
  1703. typedef DPMSG_ADDGROUPTOGROUP          DPMSG_DELETEGROUPFROMGROUP;
  1704. typedef DPMSG_DELETEGROUPFROMGROUP     FAR *LPDPMSG_DELETEGROUPFROMGROUP;
  1705.  
  1706. /*
  1707.  * DPMSG_SETPLAYERORGROUPDATA
  1708.  * System message generated when remote data for a player or
  1709.  * group has changed.
  1710.  */
  1711. typedef struct
  1712. {
  1713.     DWORD       dwType;         // Message type
  1714.     DWORD       dwPlayerType;   // Is it a player or group
  1715.     DPID        dpId;           // ID of player or group
  1716.     LPVOID      lpData;         // pointer to remote data
  1717.     DWORD       dwDataSize;     // size of remote data
  1718. } DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA;
  1719.  
  1720. /*
  1721.  * DPMSG_SETPLAYERORGROUPNAME
  1722.  * System message generated when the name of a player or
  1723.  * group has changed.
  1724.  */
  1725. typedef struct
  1726. {
  1727.     DWORD       dwType;         // Message type
  1728.     DWORD       dwPlayerType;   // Is it a player or group
  1729.     DPID        dpId;           // ID of player or group
  1730.     DPNAME      dpnName;        // structure with new name info
  1731. } DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME;
  1732.  
  1733. /*
  1734.  * DPMSG_SETSESSIONDESC
  1735.  * System message generated when session desc has changed
  1736.  */
  1737. typedef struct
  1738. {
  1739.     DWORD           dwType;     // Message type
  1740.     DPSESSIONDESC2  dpDesc;     // Session desc
  1741. } DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
  1742.  
  1743. /*
  1744.  * DPMSG_HOST
  1745.  * System message generated when the host has migrated to this
  1746.  * DirectPlay object.
  1747.  *
  1748.  */
  1749. typedef DPMSG_GENERIC       DPMSG_HOST;
  1750. typedef DPMSG_HOST          FAR *LPDPMSG_HOST;
  1751.  
  1752. /*
  1753.  * DPMSG_SESSIONLOST
  1754.  * System message generated when the connection to the session is lost.
  1755.  *
  1756.  */
  1757. typedef DPMSG_GENERIC       DPMSG_SESSIONLOST;
  1758. typedef DPMSG_SESSIONLOST   FAR *LPDPMSG_SESSIONLOST;
  1759.  
  1760. /*
  1761.  * DPMSG_SECUREMESSAGE
  1762.  * System message generated when a player requests a secure send
  1763.  */
  1764. typedef struct 
  1765. {
  1766.     DWORD        dwType;         // Message Type
  1767.     DWORD        dwFlags;        // Signed/Encrypted
  1768.     DPID        dpIdFrom;       // ID of Sending Player
  1769.     LPVOID        lpData;         // Player message
  1770.     DWORD        dwDataSize;     // Size of player message
  1771. } DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE;
  1772.  
  1773. /*
  1774.  * DPMSG_STARTSESSION
  1775.  * System message containing all information required to 
  1776.  * start a new session
  1777.  */
  1778. typedef struct
  1779. {
  1780.     DWORD              dwType;     // Message type
  1781.     LPDPLCONNECTION    lpConn;     // DPLCONNECTION structure
  1782. } DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION;
  1783.  
  1784. /*
  1785.  * DPMSG_CHAT
  1786.  * System message containing a chat message
  1787.  */
  1788. typedef struct
  1789. {
  1790.     DWORD                  dwType;           // Message type
  1791.     DWORD                  dwFlags;          // Message flags
  1792.     DPID                   idFromPlayer;     // ID of the Sending Player
  1793.     DPID                   idToPlayer;       // ID of the To Player
  1794.     DPID                   idToGroup;        // ID of the To Group
  1795.     LPDPCHAT             lpChat;            // Pointer to a structure containing the chat message
  1796. } DPMSG_CHAT, FAR *LPDPMSG_CHAT;
  1797.  
  1798. /*
  1799.  * DPMSG_SETGROUPOWNER
  1800.  * System message generated when the owner of a group has changed
  1801.  */
  1802. typedef struct
  1803. {
  1804.     DWORD       dwType;         // Message type
  1805.     DPID        idGroup;        // ID of the group
  1806.     DPID        idNewOwner;     // ID of the player that is the new owner
  1807.     DPID        idOldOwner;     // ID of the player that used to be the owner
  1808. } DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
  1809.  
  1810. /*
  1811.  * DPMSG_SENDCOMPLETE
  1812.  * System message generated when finished with an Async Send message
  1813.  *
  1814.  * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't
  1815.  *                change this message w/o changing SENDPARMS.
  1816.  */
  1817. typedef struct
  1818. {
  1819.     DWORD         dwType;
  1820.     DPID        idFrom;
  1821.     DPID        idTo;
  1822.     DWORD        dwFlags;
  1823.     DWORD        dwPriority;
  1824.     DWORD        dwTimeout;
  1825.     LPVOID        lpvContext;
  1826.     DWORD        dwMsgID;
  1827.     HRESULT     hr;
  1828.     DWORD       dwSendTime;
  1829. } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
  1830.  
  1831. /****************************************************************************
  1832.  *
  1833.  * DIRECTPLAY ERRORS
  1834.  *
  1835.  * Errors are represented by negative values and cannot be combined.
  1836.  *
  1837.  ****************************************************************************/
  1838. #define DP_OK                           S_OK
  1839. #define DPERR_ALREADYINITIALIZED        MAKE_DPHRESULT(   5 )
  1840. #define DPERR_ACCESSDENIED              MAKE_DPHRESULT(  10 )
  1841. #define DPERR_ACTIVEPLAYERS             MAKE_DPHRESULT(  20 )
  1842. #define DPERR_BUFFERTOOSMALL            MAKE_DPHRESULT(  30 )
  1843. #define DPERR_CANTADDPLAYER             MAKE_DPHRESULT(  40 )
  1844. #define DPERR_CANTCREATEGROUP           MAKE_DPHRESULT(  50 )
  1845. #define DPERR_CANTCREATEPLAYER          MAKE_DPHRESULT(  60 )
  1846. #define DPERR_CANTCREATESESSION         MAKE_DPHRESULT(  70 )
  1847. #define DPERR_CAPSNOTAVAILABLEYET       MAKE_DPHRESULT(  80 )
  1848. #define DPERR_EXCEPTION                 MAKE_DPHRESULT(  90 )
  1849. #define DPERR_GENERIC                   E_FAIL
  1850. #define DPERR_INVALIDFLAGS              MAKE_DPHRESULT( 120 )
  1851. #define DPERR_INVALIDOBJECT             MAKE_DPHRESULT( 130 )
  1852. #define DPERR_INVALIDPARAM              E_INVALIDARG
  1853. #define DPERR_INVALIDPARAMS             DPERR_INVALIDPARAM
  1854. #define DPERR_INVALIDPLAYER             MAKE_DPHRESULT( 150 )
  1855. #define DPERR_INVALIDGROUP                 MAKE_DPHRESULT( 155 )
  1856. #define DPERR_NOCAPS                    MAKE_DPHRESULT( 160 )
  1857. #define DPERR_NOCONNECTION              MAKE_DPHRESULT( 170 )
  1858. #define DPERR_NOMEMORY                  E_OUTOFMEMORY
  1859. #define DPERR_OUTOFMEMORY               DPERR_NOMEMORY
  1860. #define DPERR_NOMESSAGES                MAKE_DPHRESULT( 190 )
  1861. #define DPERR_NONAMESERVERFOUND         MAKE_DPHRESULT( 200 )
  1862. #define DPERR_NOPLAYERS                 MAKE_DPHRESULT( 210 )
  1863. #define DPERR_NOSESSIONS                MAKE_DPHRESULT( 220 )
  1864. #define DPERR_PENDING                    E_PENDING
  1865. #define DPERR_SENDTOOBIG                MAKE_DPHRESULT( 230 )
  1866. #define DPERR_TIMEOUT                   MAKE_DPHRESULT( 240 )
  1867. #define DPERR_UNAVAILABLE               MAKE_DPHRESULT( 250 )
  1868. #define DPERR_UNSUPPORTED               E_NOTIMPL
  1869. #define DPERR_BUSY                      MAKE_DPHRESULT( 270 )
  1870. #define DPERR_USERCANCEL                MAKE_DPHRESULT( 280 ) 
  1871. #define DPERR_NOINTERFACE               E_NOINTERFACE
  1872. #define DPERR_CANNOTCREATESERVER        MAKE_DPHRESULT( 290 )
  1873. #define DPERR_PLAYERLOST                MAKE_DPHRESULT( 300 )
  1874. #define DPERR_SESSIONLOST               MAKE_DPHRESULT( 310 )
  1875. #define DPERR_UNINITIALIZED             MAKE_DPHRESULT( 320 )
  1876. #define DPERR_NONEWPLAYERS              MAKE_DPHRESULT( 330 )
  1877. #define DPERR_INVALIDPASSWORD           MAKE_DPHRESULT( 340 )
  1878. #define DPERR_CONNECTING                MAKE_DPHRESULT( 350 )
  1879. #define DPERR_CONNECTIONLOST            MAKE_DPHRESULT( 360 )
  1880. #define DPERR_UNKNOWNMESSAGE            MAKE_DPHRESULT( 370 )
  1881. #define DPERR_CANCELFAILED              MAKE_DPHRESULT( 380 )
  1882. #define DPERR_INVALIDPRIORITY           MAKE_DPHRESULT( 390 )
  1883. #define DPERR_NOTHANDLED                MAKE_DPHRESULT( 400 )
  1884. #define DPERR_CANCELLED                 MAKE_DPHRESULT( 410 )
  1885. #define DPERR_ABORTED                   MAKE_DPHRESULT( 420 )
  1886.  
  1887.  
  1888. #define DPERR_BUFFERTOOLARGE            MAKE_DPHRESULT( 1000 )
  1889. #define DPERR_CANTCREATEPROCESS         MAKE_DPHRESULT( 1010 )
  1890. #define DPERR_APPNOTSTARTED             MAKE_DPHRESULT( 1020 )
  1891. #define DPERR_INVALIDINTERFACE          MAKE_DPHRESULT( 1030 )
  1892. #define DPERR_NOSERVICEPROVIDER         MAKE_DPHRESULT( 1040 )
  1893. #define DPERR_UNKNOWNAPPLICATION        MAKE_DPHRESULT( 1050 )
  1894. #define DPERR_NOTLOBBIED                MAKE_DPHRESULT( 1070 )
  1895. #define DPERR_SERVICEPROVIDERLOADED        MAKE_DPHRESULT( 1080 )
  1896. #define DPERR_ALREADYREGISTERED            MAKE_DPHRESULT( 1090 )
  1897. #define DPERR_NOTREGISTERED                MAKE_DPHRESULT( 1100 )
  1898.  
  1899. //
  1900. // Security related errors
  1901. //
  1902. #define DPERR_AUTHENTICATIONFAILED      MAKE_DPHRESULT(  2000 )
  1903. #define DPERR_CANTLOADSSPI              MAKE_DPHRESULT(  2010 )
  1904. #define DPERR_ENCRYPTIONFAILED          MAKE_DPHRESULT(  2020 )
  1905. #define DPERR_SIGNFAILED                MAKE_DPHRESULT(  2030 )
  1906. #define DPERR_CANTLOADSECURITYPACKAGE   MAKE_DPHRESULT(  2040 )
  1907. #define DPERR_ENCRYPTIONNOTSUPPORTED    MAKE_DPHRESULT(  2050 )
  1908. #define DPERR_CANTLOADCAPI              MAKE_DPHRESULT(  2060 )
  1909. #define DPERR_NOTLOGGEDIN               MAKE_DPHRESULT(  2070 )
  1910. #define DPERR_LOGONDENIED               MAKE_DPHRESULT(  2080 )
  1911.  
  1912.  
  1913. /****************************************************************************
  1914.  *
  1915.  *     dplay 1.0 obsolete structures + interfaces
  1916.  *    Included for compatibility only. New apps should
  1917.  *    use IDirectPlay2
  1918.  *
  1919.  ****************************************************************************/
  1920.  
  1921. // define this to ignore obsolete interfaces and constants
  1922. #ifndef IDIRECTPLAY2_OR_GREATER
  1923.  
  1924. #define DPOPEN_OPENSESSION          DPOPEN_JOIN
  1925. #define DPOPEN_CREATESESSION        DPOPEN_CREATE
  1926.  
  1927. #define DPENUMSESSIONS_PREVIOUS     0x00000004
  1928.  
  1929. #define DPENUMPLAYERS_PREVIOUS      0x00000004
  1930.  
  1931. #define DPSEND_GUARANTEE            DPSEND_GUARANTEED
  1932. #define DPSEND_TRYONCE              0x00000004
  1933.  
  1934. #define DPCAPS_NAMESERVICE          0x00000001
  1935. #define DPCAPS_NAMESERVER           DPCAPS_ISHOST
  1936. #define DPCAPS_GUARANTEED           0x00000004
  1937.  
  1938. #define DPLONGNAMELEN               52
  1939. #define DPSHORTNAMELEN              20
  1940. #define DPSESSIONNAMELEN            32
  1941. #define DPPASSWORDLEN               16
  1942. #define DPUSERRESERVED              16
  1943.  
  1944. #define DPSYS_ADDPLAYER             0x0003
  1945. #define DPSYS_DELETEPLAYER          0x0005
  1946.  
  1947. #define DPSYS_DELETEGROUP           0x0020
  1948. #define DPSYS_DELETEPLAYERFROMGRP   0x0021
  1949. #define DPSYS_CONNECT               0x484b
  1950.  
  1951. typedef struct
  1952. {
  1953.     DWORD       dwType;
  1954.     DWORD       dwPlayerType;
  1955.     DPID        dpId;
  1956.     char        szLongName[DPLONGNAMELEN];
  1957.     char        szShortName[DPSHORTNAMELEN];
  1958.     DWORD       dwCurrentPlayers;
  1959. }   DPMSG_ADDPLAYER;
  1960.  
  1961. typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
  1962.  
  1963. typedef struct
  1964. {
  1965.     DWORD       dwType;
  1966.     DPID        dpIdGroup;
  1967.     DPID        dpIdPlayer;
  1968. } DPMSG_GROUPADD;
  1969.  
  1970. typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
  1971. typedef struct
  1972. {
  1973.     DWORD       dwType;
  1974.     DPID        dpId;
  1975. } DPMSG_DELETEPLAYER;
  1976.  
  1977. typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)(
  1978.     DPID    dpId,
  1979.     LPSTR   lpFriendlyName,
  1980.     LPSTR   lpFormalName,
  1981.     DWORD   dwFlags,
  1982.     LPVOID  lpContext );
  1983.  
  1984. typedef struct
  1985. {
  1986.     DWORD   dwSize;
  1987.     GUID    guidSession;                  
  1988.     DWORD_PTR dwSession;                    
  1989.     DWORD   dwMaxPlayers;                 
  1990.     DWORD   dwCurrentPlayers;             
  1991.     DWORD   dwFlags;                      
  1992.     char    szSessionName[DPSESSIONNAMELEN];
  1993.     char    szUserField[DPUSERRESERVED];
  1994.     DWORD_PTR   dwReserved1;                  
  1995.     char    szPassword[DPPASSWORDLEN];    
  1996.     DWORD_PTR   dwReserved2;                  
  1997.     DWORD_PTR   dwUser1;
  1998.     DWORD_PTR   dwUser2;
  1999.     DWORD_PTR   dwUser3;
  2000.     DWORD_PTR   dwUser4;
  2001. } DPSESSIONDESC,*LPDPSESSIONDESC;
  2002.  
  2003. typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)(
  2004.     LPDPSESSIONDESC lpDPSessionDesc,
  2005.     LPVOID      lpContext,
  2006.     LPDWORD     lpdwTimeOut,
  2007.     DWORD       dwFlags);
  2008.  
  2009. /*
  2010.  * IDirectPlay
  2011.  */
  2012. #undef INTERFACE
  2013. #define INTERFACE IDirectPlay
  2014. DECLARE_INTERFACE_( IDirectPlay, IUnknown )
  2015. {
  2016.     /*** IUnknown methods ***/
  2017.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  2018.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  2019.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  2020.     /*** IDirectPlay methods ***/
  2021.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  2022.     STDMETHOD(Close)                (THIS) PURE;
  2023.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
  2024.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPSTR,LPSTR) PURE;
  2025.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  2026.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  2027.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  2028.     STDMETHOD(EnableNewPlayers)     (THIS_ BOOL) PURE;
  2029.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2030.     STDMETHOD(EnumGroups)           (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2031.     STDMETHOD(EnumPlayers)          (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2032.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
  2033.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS) PURE;
  2034.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  2035.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID, LPDPCAPS) PURE;
  2036.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
  2037.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  2038.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC) PURE;
  2039.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  2040.     STDMETHOD(SaveSession)          (THIS_ LPSTR) PURE;
  2041.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  2042.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPSTR,LPSTR) PURE;
  2043. };
  2044.  
  2045. /****************************************************************************
  2046.  *
  2047.  * IDirectPlay interface macros
  2048.  *
  2049.  ****************************************************************************/
  2050.  
  2051. #if !defined(__cplusplus) || defined(CINTERFACE)
  2052.  
  2053. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  2054. #define IDirectPlay_Close(p)                        (p)->lpVtbl->Close(p)
  2055. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->lpVtbl->CreateGroup(p,a,b,c)
  2056. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
  2057. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  2058. #define IDirectPlay_DestroyGroup(p,a)               (p)->lpVtbl->DestroyGroup(p,a)
  2059. #define IDirectPlay_DestroyPlayer(p,a)              (p)->lpVtbl->DestroyPlayer(p,a)
  2060. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->lpVtbl->EnableNewPlayers(p,a)
  2061. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
  2062. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  2063. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  2064. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  2065. #define IDirectPlay_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
  2066. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->lpVtbl->GetMessageCount(p,a,b)
  2067. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->lpVtbl->GetPlayerCaps(p,a,b)
  2068. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
  2069. #define IDirectPlay_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
  2070. #define IDirectPlay_Open(p,a)                       (p)->lpVtbl->Open(p,a)
  2071. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->lpVtbl->Receive(p,a,b,c,d,e)
  2072. #define IDirectPlay_SaveSession(p,a)                (p)->lpVtbl->SaveSession(p,a)
  2073. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->lpVtbl->Send(p,a,b,c,d,e)
  2074. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->lpVtbl->SetPlayerName(p,a,b,c)
  2075.  
  2076. #else /* C++ */
  2077.  
  2078. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->AddPlayerToGroup(a,b)
  2079. #define IDirectPlay_Close(p)                        (p)->Close()
  2080. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->CreateGroup(a,b,c)
  2081. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->CreatePlayer(a,b,c,d)
  2082. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->DeletePlayerFromGroup(a,b)
  2083. #define IDirectPlay_DestroyGroup(p,a)               (p)->DestroyGroup(a)
  2084. #define IDirectPlay_DestroyPlayer(p,a)              (p)->DestroyPlayer(a)
  2085. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->EnableNewPlayers(a)
  2086. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->EnumGroupPlayers(a,b,c,d)
  2087. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->EnumGroups(a,b,c,d)
  2088. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->EnumPlayers(a,b,c,d)
  2089. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->EnumSessions(a,b,c,d,e)
  2090. #define IDirectPlay_GetCaps(p,a)                    (p)->GetCaps(a)
  2091. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->GetMessageCount(a,b)
  2092. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->GetPlayerCaps(a,b)
  2093. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->GetPlayerName(a,b,c,d,e)
  2094. #define IDirectPlay_Initialize(p,a)                 (p)->Initialize(a)
  2095. #define IDirectPlay_Open(p,a)                       (p)->Open(a)
  2096. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->Receive(a,b,c,d,e)
  2097. #define IDirectPlay_SaveSession(p,a)                (p)->SaveSession(a)
  2098. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->Send(a,b,c,d,e)
  2099. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->SetPlayerName(a,b,c)
  2100.  
  2101. #endif
  2102.  
  2103. DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
  2104.  
  2105. #endif // IDIRECTPLAY2_OR_GREATER
  2106.  
  2107. /****************************************************************************
  2108.  *
  2109.  * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag)
  2110.  *
  2111.  ****************************************************************************/
  2112.  
  2113. #if !defined(__cplusplus) || defined(CINTERFACE)
  2114.  
  2115. #define IDirectPlay_QueryInterface(p,a,b)           (p)->lpVtbl->QueryInterface(p,a,b)
  2116. #define IDirectPlay_AddRef(p)                       (p)->lpVtbl->AddRef(p)
  2117. #define IDirectPlay_Release(p)                      (p)->lpVtbl->Release(p)
  2118.  
  2119. #else
  2120.  
  2121. #define IDirectPlay_QueryInterface(p,a,b)           (p)->QueryInterface(a,b)
  2122. #define IDirectPlay_AddRef(p)                       (p)->AddRef()
  2123. #define IDirectPlay_Release(p)                      (p)->Release()
  2124.  
  2125. #endif // IDirectPlay interface macros 
  2126.  
  2127.  
  2128.  
  2129.  
  2130. #ifdef __cplusplus
  2131. };
  2132. #endif
  2133.  
  2134. #pragma warning(default:4201)
  2135.  
  2136. #endif
  2137.